How the grades were assigned
S through D follow the published cash multiplier, then how realistic the chance is. This is not an official power list, and it is not a Tower ranking. Health-only and damage-only traits are omitted on purpose.
S tier
Player decision Chase this only with a stockpile of Trait Tokens and auto-stop. It is an editorial top grade for raw multipliers, not a target most sessions will hit.
A tier
Player decision Prefer Angelic over Midas when the same footballer also needs damage and health. For cash alone, Midas is ten times more common at the same x2 cash.
Player decision Best practical stop for a footballer that only needs income. Turn auto-stop on for Midas or better if you do not want to fall back to Fortune III.
B tier
Player decision A strong all-round keep if it appears before Midas. Its cash is below Midas and Angelic, so do not burn a Midas result trying to reach Phoenix.
Player decision A sensible early keep while Trait Tokens are scarce. Replace it when you land Midas or a higher all-round trait.
Player decision Keep Assassin instead of Fortune III when damage on that footballer is useful. Do not treat it as a cash upgrade over Fortune III.
C tier
Player decision Fine as a temporary income trait. Spend further tokens only after the farm can replace the lost rolls.
Player decision Keep Emperor if you specifically need the damage and health. For cash, Midas at the same chance is the better result.
D tier
Player decision Do not spend a large token stack hunting past this on a footballer you will delete. It is enough to fill an early slot.
![[⚽] Blue Lock Farm cash-traits tier list](/media/optimized/89b48689d8436973c4660b38-767.webp)